Rules - Underworld

The following rules were originally created in the following Talk Blood Bowl thread.
  
Qty
Position
MA
ST
AG
AV
Skills
Cost
Normal
Double
0-2 Skaven Throwers 7
3
3
7
Pass, Sure Hands 70,000 General, Pass Agility, Strength, Mutation
0-2 Storm Vermin 7
3
3
8
Block 90,000 General, Strength Agility, Pass, Mutation
0-2 Skaven Linerats 7
3 3 7   50,000 General
Agility, Pass, Strength, Mutation
0-16
Goblins
6
2
3
7
Dodge, Right Stuff, Stunty
40,000
Agility
General, Pass, Strength, Mutation
0-1
Cave Troll
4
5
1
9
Always Hungry, Loner, Mighty Blow, Mighty Blow, Really Stupid, Regeneration, Throw Team-mate
110,000
Strength
General, Agility, Pass, Mutation

Re-roll counter: 70,000

Roll 1d6 after a Touchdown is scored (but before rolling for KO'd and Regeneration rolls), -1 if a the team is losing.  On a 1 or less, a fight breaks out.  1 randomly selected fit (not KO'd, Badly Hurt, Seriously Injured, Dead) participating in this match is injured.  Roll on the injury table.  Stunned results have no effect.

Star Players

Bomber Dribblesnot, Hackflem Skuttlespike, Nobbla Blackwart, Morg 'N' Thorg, Skitter Stab-Stab